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Rpg maker xv console
Rpg maker xv console












  1. #Rpg maker xv console how to#
  2. #Rpg maker xv console android#
  3. #Rpg maker xv console license#
  4. #Rpg maker xv console windows#

One of the main goals of RPG Playground it to let you export your games to any popular platform, by a simple push of a button. This is not an effort that is currently in progress, but it will happen once RPG Playground is more feature complete.

#Rpg maker xv console how to#

Since my code base is structured in a way described in this blog post on how to structure your game code, only the generic game library will need to be ported. So for supporting those platforms, a ‘real’ port will need to happen. Unfortunately, Linux is not supported, and neither are game consoles. AS3 also supports other platforms such as the Ouya game console, but extra libraries need to be used for that (which isn’t a major issue). Exporting to any of these platforms can basically be done by a “push of a button”. So, what have I done to support this? First of all the main code base of RPG Playground is written in ActionScript3, which allows me to make game builds (out of the box) for the following platforms: Flash, Windows, Mac, iOS and Android. If you haven’t considered it from the beginning, it might be really hard to get your game on other platforms (but not impossible). Since I have experience in programming and porting games to a long list of different platforms, I know what technical things you need to take care of when developing a game engine. One of the reasons why I started my own RPG creation tool is to support as many platforms as possible.

#Rpg maker xv console android#

I’m sure they are disappointed for not being able to make their games available on Mac or Linux, or on the now so popular mobile platforms such as the iPad, iPhone or Android devices. This is probably also the reason why commercial game developers such as Amaranth games and Aldorlea haven’t ported their games to other platforms. None of the solutions currently available are easy. Some emulators even run the complete RPG Maker editor.įor Linux, you can use Wine as described in this post.Ī similar solution exists for MacOS using Virtual Box, more details here.įor android, there is a Neko RPGXP Player that can play RPG Maker games on your android device.

rpg maker xv console

Plan B: EmulationĮmulation is an option if you want to play RPG Maker games on other platforms, but not if you want to distribute your own game on these platforms. It also supports plenty of platforms like Windows, Mac, Linux, iOS, Android, BlackBerry, Firefox OS, Tizen, Flash and even HTML5.īut whatever engine you choose, it still requires a lot of (technical) work, and you need to repeat this for every game you want to export. You can find a detailed explanation on gamasutra on how to use it for creating your games.

#Rpg maker xv console windows#

It supports plenty of platforms (iOS, Android, Windows Mobile, BlackBerry, OSX, Linux, Web Player, PS3, Wii U, Xbox 360), isn’t too expensive, and has a large community.Īnother option is using Haxe in combination with OpenFL. The first game engine that comes to mind is Unity 3D. So if you don’t want to get sued, stay away from using the default RTP resources.

#Rpg maker xv console license#

That license is very restrictive, and doesn’t allow you to use these resources on games that are not using the RPG Maker Windows engine. Don’t use RTP resources!įirst of all, if you ever intent to port your game to non-Windows platforms, make sure you don’t use any RTP or RTP derived resources.

rpg maker xv console

So if exporting your games to other platforms is not officially supported, what options are there? Well, let me explain what’s currently known on this subject.

rpg maker xv console

But since then nothing has turned up, so I’m afraid we can assume that all these efforts were in vain. In 2012 for example, someone named Mitchell declared on Steam that they were working on supporting other platforms, and it even got confirmed by other reliable sources. Final Fantasy, the mother of all Japanese role-playing gamesĪlthough technically difficult, exporting RPG Maker games to other platforms has always been a mayor feature request, and I’m sure Enterbrain had many attempts to do so.














Rpg maker xv console